Welcome to Stellar; A WIP advanced rework of MRQ engine! [ WASD ]: Move [ Z ]: Next dialog [ X ]: Skip dialog [ G ]: Knives [ H ] Time Stop [ H ] (when time stopped) Time Resume [ C ] (hold): Some weird running thing. [ ` ] Debug v0.2 is finally here with: SDF based collisions, parallax maps, a REAL time stop (aka real time game speed changing) and a little tribute to MRQ. ( do not ask me how John Stellar performs a timestop without his stand. ) Planned stuff for v0.3: + Cleaning everything up + Animations + Hands + Fixing the dialog box + Dummy actually rotating with player + Rewrite of everything + Particles + Reducing the block count by a lot ? Particle editor ? Animation editor ? Ground materials ? Public release for the map/collision editor ? Pen based
Not remix ready yet! (and dummy is doing weird stuff) @--MRQ-- Original engine Rest by me Code credits are within the project.