wasd to move enemies not added yet only 10 levels so far if your player is green than respawns or spawns way higher or lower than supposed to, it is because he got suffocated by entering a level at a certain y position
I came up with a platformer fix system where there is a center hitbox that if detects an object, will see the existing hitboxes that detect stuff and make the player move using a CHECK broadcast message added a respawn list so you respawn the same way you entered level. can only go next/previous level on some of the levels (almost all)