your default stick figure was pretty good, so I just used that. if it looks bad, just know that I usually animate at 20 fps(look in my other projects), and I used 12 fps for this one because deadline was one day away. I'm not used to the slowness of 12 fps, so some actions might look a little slow or wonky. yeah no I'm cooked, I forgot to add a new camera angle, and don't really want to redo an entire part in a new angle. I also made it exactly 30 seconds long, which I could've made it longer, but I got tired.
I've don't remember ever attempting to make a good stick fight before this. could you help point out the "off" parts of it so I can improve?