double click the flag Idk what happens else No matter how much it lags it WILL stay EXACTLY in frame on time. even if you pause the project (Which breaks standard days since 2000 code) it will stay persistent. how to use: Instead of animating like normal, using more blocks than needed, use the list provided! You can add multiple animation in the same list, and make them play. use a costume name that you don't have to signify holding a frame, and then animate (:
Two examples inside One by ASDFMovie The second is fnf sonic.exe d sides getting the fps right for the second one was a pain I still don't think I did it right