A model of Kingsley, Nesp's dog! He'll probably stick around in the shop :) Progress Update: So currently, I've been trying figure out how I can properly rig Nesp so R6 doesn't have to be used, its been...interesting. I shoved a humanoid inside of em and R6 rigged inside of him, but the collisions are acting weird. I had the model's shoes set to no collide and the r6 with collide and touch. It kinda makes him look like he's floating, so I'm still figuring it out. I'm thinking even though Nesp has his model I'll code the abilities for a different character since I don't know anything about hitbox scripts. The next character would be a healer, being able to heal themselves and others (maybe, I might add an extra ability to make her more game accurate). Earthbound Update: Couple of days ago, I made it to Fourside! I'm pretty sure the game still has lots to offer but I'm slowly working through it, seeing Pokey as a business man was pretty funny though, I was thinking of making him the shopkeeper but depending on how the rest of the game goes that might change. I had lots of trouble trying to fix the heatstroke in the desert but I think I'm supposed to be looking for a cave with dinosaurs in it (honestly surprised dinos are in such a paranormal game as Earthbound.
ClassicSonicOrigins Nintendo