A basic small thing I put together. Nothing grand or big but has a Fire Emblem like thing which was sorta what I was going for not really. [Controls:] Move - Click unit Dialogue - Click sprite Initiate Battle - The red test button (Haven't really made a battle initiate button other than the quick & handy red test button!
Concept: Main playable character, Shadow, is a part of a group called R.C. (Ik the sprite on the menu is missing a dot. Lazy to fix it. :/) consisting of 4 individuals altogether. The 4 individuals save people in modern day time as mysterious magic and powers appear such as the unknown sylarium, and the divine "Knockback Shredder" Shadow wields. Each were blessed with a sylarium that gave them some sort of power. Much of the sylarium is a mystery, but its ability to bless those who possess it, power, is slowly spreading to those both in the right/wrong hands. Those that seek multiple to possess world-destroying power. -- CREDITS -- [Music:] 8-bit Mechanical Rhythm on Famitracker by coatlesscarl Fire Emblem Fates No Justice (8-bit Remix) by TheDarkSoulsElitist Dark Wastes (Calm) 8-Bit Remix by Savage Neptune Fire Emblem Gaiden - Final Map Composer: Yuka Tsujiyoko Fire Emblem: Echoes - "Final Map" [Fan-made] by PKBowsy [King] [Sounds:] Assorted Fire Emblem sound effects: Hit, critical land, skill activation, miss. (All rights go to Nintendo/INTELLIGENT SYSTEMS) Various video game sounds (Record rip) [!]Disclaimer[!] I own nothing of the sounds/audio used in this project other than the "player phase" sound.