Guys save/load should work now (GEN I update out!) Bugs? Comment! ---------------------------------------------------------------------------- Click the roll button, complete the index and upgrade! ---------------------------------------------------------------------------- There will be MORE updates! Catching bugs? Let me know in the comments! ---------------------------------------------------------------------------- Suggestions \/ \/ \/ I will make a rarity template so you can suggest rarity (note: no godly, angelic or smth i don't like that) template: https://scratch.mit.edu/projects/1334137362/ only template remixes count as a suggestion #rng #scratch #game #lucky #event #moon
- - - credits: (Sol's RNG and) Jule's RNG - inspiration Sol's RNG on scratch (search for rng 1 of the top results) - cutscene inspiration @tec123465 - made the game (its literally me) @tec123465 & scratch library - sounds&music @Pandilovescookies - 1 in 100k rarity idea - can you find it? ChatGPT - some of the rarity ideas (i know ai isn't good, but i couldn't come up with any new rarities) @griffpatch - save/load variables @Zocker_tutor - save/load index ---------------------------------------------------------------------------- UPDATE LOG: V1.0 (release): 22 rarities, 2 upgrades V1.1 (first update): 4 more rarities, increased cap on max roll fixed upgrades not decreasing money V1.2 (update): -cooler cutscenes, super rare rolls have special animation - added 2 rarities - new thumbnail - updated description V1.2.5 (update extension): - 2 new rarities - balancing max roll upgrade, and increasing it's cap V1.3 (big update): - balanced max roll upgrade and changed it to luck - changed OG costume - added 8 more rarities - balanced base roll upgrade - added money boost upgrade - changed cooler cutscene costume V1.3.7 (small update): - doubled money earn - added sounds V1.4 (BIG update): - added event roll with moon rarities - added 3 rarities (normal roll) - balanced upgrades V1.4.8 (random small update): - added 2 rarities - changed upgrade to fit new rarities - added new cutscene V1.5 (BIG update): - 5 new rarities - 1 in 100k rarity (idea by @Pandilovescookies ) - special cutscene for 1 in 100k rarity - improving cutscenes - doubled maximum roll length V1.6 (BIG update) - 10 new rarities - increased money boost upgrade cap - new cutscene (not implemented yet, but i have it ready) - balanced upgrades to fit new rarities - improved EPIC cutscene - EQUIP A RARITY - equipped rarity bg music (only 15 so there will be more) ---------------------------------------------------------------------------- ------------------------NEW GEN: GEN I---------------------------- ---------------------------------------------------------------------------- GEN I - V1 (-BIG- update): - starting gen count - Save/Load (including index save/load) - no new rarities this time, all other things are too big - equipped rarity effects+music expansion - you can now change song separately - Note: there 28 effects right now GEN I - V1.1 - Expanded songs + screen effects - made cutscenes better - made 1 in 100k rarity cutscene cooler - fixed super common and common showing with max upgrades (hopefully)