I am going to try to help with the enemies, but that does not mean I will be taking full control of enemy coding. This is not the final design of the enemy or the stage, these are just for testing. They look horrible and do not match the art style of the game at all.
I literally just repurposed code for the player of my platformer. So, the gravity code was made by @GravityV. Team Shadowstar made Shadowstar. I did all of the coding, artwork, and music otherwise.