2.5 million particles at a time at its peak; I can't easily measure how many altogether since it's made with geometry nodes. Massive simulation that crashed my 4060 ti multiply times :P It did have transparent background but I rendered it in aces so I had to color space transform it back in davinci resolve. Kinda annoying but oh well. made with a geometry node particle simulation. I also duplicated it and flipped it to fake depth lol. the new geometry node cloth sim is crazy btw lol.