WASD to move, t for tape, r for pencils, just point to use weapon, hold space for shield, dont hold space for weapon
V1: you and... you V2: sword! such wow, shield! such blokc, hold space for shield no hold space for sword. V3: enomy! basic, 2HP, slow, 1ATK V4: enomy TWO the sequel, common, 3hp, medium-slow to slow in hp degrade, 1ATK V5: when starting sword has a 1 in 10 chance to go super, it has 40 durability at 20+ it has 0.5 sec instead of 1 sec between attacks, but at 19- its 0.8, also weapons/shield cannot break cuz yes. V6: enemy, uncommon, 4hp, medium to slow with hp go down, 1ATK V6.5: enemy, rare, 5HP, 5-4 hp is slow, 3-2 hp is medium 1 hp is medium-fast, 1ATK, oh yeah also basic is scratch-purple, common is green, uncommon is yellow rare is blue V7: enemy, epic, pink, 6HP, fast but quickly gets slowed down with hp going down, 1ATK. V7.5: sword if not going super has a 1 in 5 to become a big hammer, it does 2atk instead of 1 like super sword or sword, but has 1.2 sec inbeteween attacks if super sword and hammer fail its regular sword. V8: when you start, you have a 50% chance to spawn with armor!, only 2 right now, basic armor, which has 1/1 armor, and mid-tier armor, which has 2/2, can be repaired with tape, tape heals 1 armor and you start with 3 tape, tape keybind is T, also better armor = less chance to get the armor. V9: new armor!, advanced armor, has 3/3 armor, a bit rarer tho. V9.5: new armor again!, high-tech armor, has 4/4 armor, a bit rarer than advanced armor though. V9.8: pencils! you start with 2, they heal 1hp, also except for epic(gets sliced down) and armor/weapons(cracks/dents), everything's art, if its hp is max, its ok, the lower the hp the worse the art, also you cant die yet lol, and never will probably, R for pencils.