Waste of time btw lol UPDATE: I could make this so much faster, but I don't wanna rewrite all of the benchmark timings lol... Tbh, I wonder if I can mess around with e^# to make it give me the power of whatever number I want xD UPDATE: The way to turn E into #^# is... A = The base. B = The power (exponent). e^(A*(In(B))) So "e^(5*(In(10)))" would just be "5^10". Also, here's a super simplified version to get the powers of 2. e^(0.693147180559945231*(POWER)) (UPDATE: I just decided to place the functions inside the first sprite) You're welcome.
100% By @-Turbowarp (me) --------------------------------------- Not sure why I made this, I think it was because someone said scratch was "slow at sin/cos math". So I decided to test that.. On turbowarp, vanilla sin/cos blocks are around 2x faster than my functions. On scratch, vanilla sin/cos blocks are about 5x faster. Read the INSTRUCTIONS, for great KNOWLEDGE!