Spells: Conjure Extra Citizens - 12 Mana Success: Get more citizens, they seem to just appear somehow Backfire: Lose 5% of your citizens Force the Hand of Fate - 38 Mana Success: Find a pile of Rons near you Backfire: Lose 10% of your balance Strength Spell - 13 Mana Success: Boost army’s Attack and Defense power Backfire: Lower army’s Attack and Defense Spontaneous Claiming - 25 Mana Success: Expand by 5% current land Backfire: Lose 5% of your land Haggler’s Charm - 12 Mana Success: You now have a 12% discount for every purchase for 10 minutes Backfire: You now have to pay an extra 15% for every purchase for 15 minutes Summon Magic Boosters - 15 Mana Success: Next spell you cast has a 10% discount Backfire: Next spells you cast are more expensive by 13% Gambler’s Fever Dream - 4+ Mana Casts a random spell at half the cost with the extra 4 from casting added, but it has a double chance of backfiring Create Undead - 22 Mana Success: You summon 10 zombies, 5 skeletons and 2 trolls that follow your orders Backfire: You summon the undead, but they don’t listen to your orders Diminish Inepitude - 10 Mana Success: Spells backfire at a chance of 5% instead for the next 15 minutes Backfire: Chance of spells backfiring is 25% instead for the next 25 minutes
I stole every spell from Cookie Clicker but added some changes to it Chance of backfiring is a base 15% How to get mana: 20 minutes/1 mana