There are either six or seven holes on a typical Mancala board, and one mancala at each end. You own the holes on your side of the board, and the mancala to your right. At the beginning of the game put four seeds in each hole. At the start of each turn, take all the seeds from one of your holes and move around the board in a counterclockwise direction, placing a seed in each hole you pass over, including your mancala, but not your opponent’s. When you place your last seed, your turn is over. If your last seed is sown in an empty hole on your side of the board, and there are seeds in the hole opposite to it, take all the seeds from the opposite hole and your hole and place them in your mancala. If your last seed falls in your mancala, you get another turn. When that happens, whoever still has seeds left on their side of the board puts them in their mancala, and then both players count the seeds in their mancalas. Whoever has the most seeds wins.
Shared from Scratch 2 Offline Editor This was an extra for a school project, so it was a bit rushed as there was a tight due date, therefore it is only the alpha version (there are more features to come, and I would not have shared it except of the school project). One thing I'm not happy with is how difficult it is to follow the placement of the seeds, so I will do something about that in future. I hope you enjoy it, anyway, and the full version will come soon I hope!