RGB (Red, Green, Blue): goes from 0-255 A (Alpha): goes from 0-1 A mostly accurate method of rendernig RGBA (RGB with supported transparency). This method is by @-Rex-Test- , but the code was simplified by me. (Possible) Issues: There MIGHT be desaturation? The brightness effect is only additive, I'm not sure about what ghost does. I haven't used a color picker on this project because it SEEMS stamped RGB values match perfectly with pen. Maybe I am wrong! Sorry if I am! Code referenced by @-Rex-Test- Rest by yours truly Check out my studio for more!