Controls: W/S - Increase/decrease throttle. Z - Set throttle to maximum. X - Set throttle to zero. Note that Z and X can only move the throttle as fast as W/S, they just keep moving it until it hits max/min. A/D - Fire maneuvering thrusters. Note that it takes an equal amount of time to slow your spin as it takes to attain it - maneuvering will be challenging. T - Toggle SAS (automatic rotation halting). R - Toggle RCS (maneuvering thrusters). Note that the ship has no rotation control system other than the RCS and engine thrust vectoring control, so you will not be able to change your rotation speed with the engine powered down and the RCS disabled. Arrow keys - translate forward/back/left/right using translational RCS thrusters. Autosteering Controls: Your ship has some computer-aided guidance capability. This system is not perfect and at this time does no more than orient your ship automatically, but it may be useful for players who experience frustration when turning the ship. When using these controls, a target vector will be created, and the ship will then be rotated with RCS until it is aligned exactly with the target vector. Click - aim towards mouse-pointer. I - aim along prograde vector, the direction in which you are travelling. K - aim along retrograde vector, the direction opposite that in which you are travelling (useful for slowing down). J/L - aim along left/right radial vector, perpendicular to the direction of travel. Useful for turning, but remember to realign frequently during turns to ensure accuracy.