The edge of Vigrid. The ground fights itself without cease SHRINE: [ABSTRACT, Rise, Worship, Inevitable] Cups HP: 23/24 ESOTERIA: 17/20 Trivia: 2 SILV: 0 QUAL: 4 ANEM: 2 COHE: 2 ENTO: 1 EGRE: 1 RADI: 2 HELM: 2 SPEED: 4 tiles PASSIVES: Relic: upon me being hit, my attacker is given one stack of blasphemy. Worshipped: Start battles with 1 Priest or 2 Devoted. Indomitable Devotion: so long as I have something to remember my devotion by, (such as the Paleshard) mind control will not affect me. Bound Treasure: I can cause the Paleshard to appear in my immediate vicinity (such as my hand) at any time Above And Unreachable: I am immune to the double damage effect of critical hits (meaning I only take normal damage from them) of melee weapons with less than ~3 tiles of range. Cost: 4 ITEMS: Pale Clay, Hateful flame, Effect Breaker, Protection Amulet WEAPONS: Pale shard WEAPON: frail: 6 dura: 5 dmg: 3 EFFECTS: Devoted: HP: 2/2 DMG: 1 GLADLYLULZ: Instantaneously annihilated UPSI: [CRAFT, Water, Failure] Cups HP: 6/12 ESOTERIA: 9/10 TRIVIA: 3 SILV: 0 QUAL: 0 ANEM: 3 COHE: 3 ENTO: 1 EGRE: 0 RADI: 0 HELM: 1 SPEED: 1 PASSIVES: Burnout: Movement speed is reduced to 1, but gain 1 HP every turn. Dredge: -1 to all rolls. On rolls of 9 or higher, gain 1 ANEM/COHE (50% chance of either). ITEMS: 6 Toxic Olives EFFECTS: ALICE: [CRAFT, War, Art] Staves HP: 20/20 SHIELD: 8 ESOTERIA: 16/24 TRIVIA: 0 SILV: 0 QUAL: 4 ANEM: 2 COHE: 0 ENTO: 0 EGRE: 2 RADI: 2 HELM: 0 SPEED: 6 PASSIVES: My Atelier: A paint tile is created in or adjacent to an enemy whenever they take damage from Alice, a trap of Alice's, or a status that Alice applied. (See project for detailed explanation) Artist's Work: Place 2 paint tiles anywhere within 5 tiles every turn. Hit and Run: After attacking an enemy, move 2+EGRE spaces, regardless of outcome. Paint Leak: For every 2 damage Alice suffers, create a 2 damage paint puddle trap within 3 spaces. ITEMS: Armor Plate (blocks 8 nonmagic damage) WEAPONS: EFFECTS: Creative: Create 1 paint tile on casting a spell and an additional one on a success. HEDGEMONY: fled Sage Wall x4: HP: 4/4, heals 2 of destroyer's HP when destroyed. GORPO: fled
TURN ORDER 1. SUMMER STORM 2. UPSI + 3. XAYSOULIT 4. KROMI 5. SHRINE 6. ALICE SUMMER STORM: [DISASTER, Weather] HP: 308/350 ESOTERIA: 400/400 TRIVIA: 0 SILV: 5 QUAL: 10 ANEM: 2 COHE: 0 ENTO: 1 EGRE: 10 RADI: 20 HELM: 0 SPEED: 20 PASSIVES: Rainstorm II: Every turn, 20% chance to summon 1 Precipitate and 1 Sapropel puddle on a random tile, 10% chance to summon 2 of each instead. Howling Gales: On the start of it's turn, all adjacent drones must succeed a COHE check or be thrown 3 tiles away from the Storm. Any drone knocked into this entity's space takes 1d12-1 damage and is thrown to a random tile. Disastrous Imbalance: Gain 1 Unsettling Charge every turn. Charge is retained between battles. Draining Vortex: Gains 20 Esoteria and steal 1 Esoteria from any adjacent drone at turn start. Inclement Weather: Triggers in [2] rounds WEAPONS: EFFECTS: Weather Pattern: Leaves this tile in [4] rounds. Unsettling Charge: [9] Toxic Paint: [2] XAYSOULIT [DISASTER, Craft, Armor, Warrior] HP: 23/18 ESOTERIA: 10/18 TRIVIA: 0 SILV: 9 QUAL: 0 ANEM: 5 COHE: 5 ENTO: 0 EGRE: 1 RADI: 0 HELM: 0 SPEED: 5 PASSIVES: The Best Defense: gain 1 armor per turn. Is a Good Offense: gain 1 armor on succeeding an attack roll. Agile Warrior: can perform non-combat actions as multi-actions. Lowers Stat Poisoning threshold to 10. Never Free: Regain 1 HP per turn (Innate) ITEMS: sharpening stone, 7 parsimony WEAPONS: Semrin: frail: 3 dura: 6 dmg: 2. Inflicts Sapropel Poisoning. Syringe: FRAIL: 6, DURA: 6, DMG: 3, drains an equal amount of esoteria to the damage it deals and transfers it to you Flail: FRAIL: 2, DURA: 10, DMG: 4, range 2, creates a 1/2 direct damage shockwave in a 3x3 area, inflicts 1 natural knockback. EFFECTS: Nacre-Plate Wall x4: HP 3/3, leaves a pile of nacreous steel when destroyed. KROMI: [DISASTER, Abstract, Paint] Cups HP: 3/12 ESOTERIA: 6/10 TRIVIA: 0 SILV:2 QUAL:2 ANEM:1 COHE:1 ENTO:1 EGRE:1 RADI:0 HELM:0 SPEED: 4 PASSIVES: ITEMS: Spoiled Soup WEAPONS: BLIGHTCLEAVE WEAPON: frail:6 dura:3 dmg:4 EFFECTS: Malaise: +1 to all rolls. All adjacent drones take 1 damage at turn end/start. Lasts [3] rounds. Blasphemy: [2] TINKEN: Blasted apart