Click for next slide all in scratch Includes: - Front to back BSP - texture, normal, roughness, ambient occlusion and metallic mapping -point based lighting and ambient lighting - microfacet model (Generalized-Trowbridge-Reitz) - Schlick Fresnel - 2nd clear coat layer main sources: https://media.disneyanimation.com/uploads/production/publication_asset/48/asset/s2012_pbs_disney_brdf_notes_v3.pdf materials from: https://www.poliigon.com/