The text is glitchy and fast so ignore that.
----------------------------------------------------------------- ALL MOVES / FUTURE UPDATE IDEAS / UPDATE LOG ----------------------------------------------------------------- ALL MOVES Code - does 24 damage Hack - gives enemy the "hacked" status, they take 5 damage at the end of each turn. Slam - does 34 damage, but you can't move on the next turn Refill - heals 20 hp, if your hacked has a 50% chance to remove your hack. Protect - makes you invincible for the turn, if the enemy uses slam, it will still recharge on the next turn. FUTURE UPDATES LOG more playable characters 2v2? 4 moves per person UPDATE LOG june 28 - started, added buttons june 30 - made it sort of work july 1 - made it auto restart the battle july 2 - made hack work! made enemy NOT able to heal when their at max hp! Added thumbnail! Added background! Added protect! Balance changes! gave enemy the move protect! july 3 - shared the project! Fixed glitches! Made slam do 60 dmg instead of 45, and has 75% accuracy. Bug fixes. made hack damage bring enemy to 1 hp instead of defeating them. Changed slam back to 45 dmg. Made enemy Refill have a 50% chance to heal its hack (if its hacked!)