OG share date: 6/30/26 Note: If the project stops, it means I'm making a update for the game. Story: Baldi was just minding his own business, but, one day, an random goober named “Todayiwilleattwocorndogsaldi” asks Baldi to hire him, but Baldi said he isn’t going to hire him because he’s an variant of him, but, when he said he isn’t going to hire Todayiwilleattwocorndogsaldi, Todayiwilleattwocorndogsaldi just start ragebaiting, and he fired everyone in the schoolhouse. Then, he turned the schoolhouse into a Todayiwilleattwocorndogshouse. Which means, he is now the owner of the schoolhouse (Todayiwilleattwocorndogshouse), which means, he can control the Todayiwilleattwocorndogshouse. Modes: - Normal mode: You are currently in this project. - Todayiwilleattwocorndogs mode: https://scratch.mit.edu/projects/1351053718/ - Pizza tower mode: You are currently in this project. - Triple mode: https://scratch.mit.edu/projects/1351630497/ - Green mode: https://scratch.mit.edu/projects/1352120603 - Car mode: https://scratch.mit.edu/projects/1352706069/ - Endless mode: https://scratch.mit.edu/projects/1364362906/ Updates: 1.0: N/A 1.1: Changed the chase’s music, added more corndogs, and made the fog darker. 1.2: Added the win and lose screen. 1.25: Added something when you got all the corndogs. 1.3: Added some new music to the menu, updated the corndogs text, there will now be 4 random soundtracks that will be played during the chase, there will be an audio of an vine boom playing when the thing that appears when you get all the notebooks appears, and changed the lose screen’s text. (Sorry if it is not considered to be big enough) 1.35: Added Todayiwilleattwocorndogs mode. ( 1.4: Added an warning, added some codes, added pizza tower mode, remade the thing that appears when you collect a notebook, Todayiwilleattwocorndogsaldi can now shake on the lose/win screen, made the map shake when you went to a exit, Todayiwilleattwocorndogsaldi can now open his mouth when you start the game, remade the doors, and made the thing that appears when you collect all 12 corndogs shake when it talks. 1.5: Added triple mod ( 1.55: Gave the text motion blur(?). 1.6: Remade the menu, added a cursor, your screen will flash when the warning disappears, added a new sound track, changed the music when you don’t have 2 notebooks, and added some random distance thing. 1.7: Added green mode. ( 1.75: Added more soundtracks to the chase. 1.8 (1/2): Changed the menus background’s animation, added some stuff to the principles office, anything that included in the map has Todayiwilleattwocorndogsaldi’s face now (Expect for the corndogs, items, etc), remade the buttons that are included in the menu, and the TV thing that talks can now appear when you collect 2 corndogs. 1.8 (2/2): Your screen can now flash when Todayiwilleattwocorndogsaldi starts moving, gave the blue and yellow door an animation, and changed Todayiwilleattwocorndogsaldi’s design on the menu. (Sorry if this update wasn’t big enough) 1.8 (1/2 & 2/2): Changed the menus background’s animation, added some stuff to the principles office, anything that included in the map has Todayiwilleattwocorndogsaldi’s face now (Expect for the corndogs, items, etc), remade the buttons that are included in the menu, the TV thing that talks can now appear when you collect 2 corndogs, your screen can now flash when Todayiwilleattwocorndogsaldi starts moving, gave the blue and yellow door an animation, and changed Todayiwilleattwocorndogsaldi’s design on the menu. 1.85: Added car mode. ( 1.9: Gave the corndogs a sound effect when you collect them, added an another code, the fog will appear once you collect 2 corndogs, but, it will disappear after 3 seconds, redesigned Whereisfood!aldi in triple mode, and made him faster. 1.95: I don’t know what I did on this update. 2.0 (1/3): Changed the color of the sprint bar, gave the BSODA spray an animation when the player uses it, and the warning screen can now get darker before the menu appears. 2.0 (2/3): Idk. 2.0 (2.5/3): Changed the story. 2.0 (3/3): I forgot. 2.1: Changed the game over screen's screens text, and gave todayiwilleattwocorndogsaldi & the board something. 2.15: Added endless mode. Milestones: Views: 7/2/26: 50 views 7/4/26: 100 views 7/9/26: 200 views 7/11/26: 250 views 7/14/26: 300 views 7/22/26: 400 views ?/?/??: 500 views ?/?/??: 600 views ?/?/??: 700 views ?/?/??: 750 views ?/?/??: 800 views Likes: 7/8/26: 10 likes 7/19/26: 20 likes ??/??/??: 25 likes ??/??/??: 30 likes ??/??/??: 40 likes ??/??/??: 50 likes Favorites: 7/8/26: 10 favorites ??/??/??: 25 favorites ??/??/??: 50 favorites Tags: - - - - - - - - - -
- Anyone who owns the chases music: Chase’s music - @WillDaWhat: Template - Whoever owns the video that is used for the lose screen: Lose screen’s video - mystman12: Baldi's Basics. - Whoever made the remixed music which used for the menu & @kris_roomba: Menu’s music. - Geoffroy Lanctôt: Pizza Tower. - Whoever made the motion blur: Motion Blur. - Whoever made music that plays when you don’t have 2 corndogs - The music that plays when you don’t have 2 corndogs.