(NOTICE: 60 FPS is recommended.) EFJI The official DDR engine is finally finished! If you'd like, you can remix this project and make your own charts! HOW TO PLAY: - To play, step on the corresponding arrow when it reaches its receptor. - If two arrows are in the same lane, step on them BOTH at the same time. - Arrows are judged from best to worst: Marvelous (can be disabled by modifying game settings) Perfect Great Good Almost Miss - Marvelous, Perfect, and Great ratings will raise your Dance Gauge, your score, and your combo. Good ratings will do the same, except they won't raise your Dance Gauge. Almost and Miss ratings will drain your Dance Gauge and break your combo. - If your Dance Gauge hits zero, it's game over! You can change settings by clicking "See Inside" and clicking on the sprite "GAME SETTINGS" and modifying its code. The Setting Guide is also inside the project. As I mentioned earlier, you can even create your own custom songs by remixing this project and making a few tweaks to some sprites.
Note: If you're thinking about changing the speed, I recommend you change it to somewhere between x1.5-x2, since there are BPM changes. The metronome and clapping is on not because I need help with the song, mainly because it's so catchy—