⭐ SHARE DRAWINGS IN THE COMMENTS! ⭐ F = Move Forward (Drawing) G = Move Forward (Without Drawing) + = Turn Clockwise - = Turn Counterclockwise [ = Save Position ] = Go to Saved Position { = Save Direction } = Point in Saved Direction ( = Increase Angle Degrees by 5 ) = Decrease Angle Degrees by 5 / = Reset to (0, 0) and 90 Degree Angle Turns Changing Colors: 1 = Black 2 = Red 3 = Blue 4 = Yellow 5 = Green 6 = Pink 7 = Grey/Gray 8 = Brown 9 = Orange What are L-Systems? L-Systems (Lindenmayer Systems) are a method for generating complex patterns from simple rules. They begin with an initial string and repeatedly apply replacement rules to transform it into longer and more detailed strings. When that final string is interpreted as drawing instructions, it can produce intricate shapes and structures. They are often used to model natural growth like plants and trees, as well as fractals, landscapes, and other procedural visuals in graphics and games. PASTE CODES BY CLICKING THE BUTTON AT THE TOP RIGHT CORNER OF THE SCREEN Drawing of the day: / )))))) [FFF] ++ [FFF] ++ [FFF] ++ GGG ++ FFF + FFF + FFF + FFF + FFF + FFF by @sharkhead5 Credits: All code by me, @-AlgebraX- General UI by @CactusBob24 Thanks to @Kaspera2 for the text engine, for typing your sentence. Thanks to @Scratch_player-01 for thumbnail.