Azurite and Fortune are battling it out on a chess match, but it seems like they need your help! Would you join the skillful strategist, or the win-it-all gambler? Drag a piece to move it, press space on that piece to capture (delete) it. Controls are purely for convenience when remixing. (be careful though, you can't undo deletes unless you edit the tables!) https://justpaste.it/joe201601_AY rule 10 is exempt ruler (additional rules) *1. Standard Chess rules apply. 1.1 All pieces have 10 HP. When capturing, deal d20 damage to that piece, only capture if it dies, otherwise it returns back to its original position. 2. Azurite goes first, then turns alternate every remix. 3. This is a remix chain, anybody can remix, and they're not limited to one side. *4. After making your move for that side, turn one of that side's pieces into your character and give it an ability. It can be active or passive. 4.1 You cannot transform either King piece or an already transformed piece. 4.2 You can upgrade a transformed piece you've made once and improve the ability it has. 4.3 Do not be too overpowered. Adjust the ability's power to it's rank. (for example, Pawns should have weak abilities unless promoted and Queens should have powerful abilities) 4.4 Add the corresponding rank symbol to the floor of the transformed character piece like the Kings. Add a star as well if it's upgraded. (assets sprite) 5. For reference on how abilities work, check the inspiration video *6. Explain everything you did on that move on the list in the Turns sprite and in the Notes and Credits part of your remix. 7. rename [] to something like [1 / Azurite], then next remix should be [2 / Fortune], and so on.
changes / Improvised Mr. Hat to have an ability / Adjusted Mason's ability by @MasonRandomCubehead's request / floor piece icons outline adjusted to be more consistent - get out of here stupid thumbnail frame Note: you don't have to transform the piece your moving, you can transform any ally piece and move any other ally piece Note2: use the hp and shield markers found in the assets folder PLEASE (show hp if it's not 10, show shield if present)