In this game, evil green plants are trying to kill you! You are a bug, and have to fly away and survive as long as you can. You use the arrow keys to fly. Player Two uses WASD. You can press space to fly faster, but only every 5 seconds, it lasts for 5 seconds, and costs you five points! Is it worth it? If you want an extra challenge, try to play Chaos Mode. ;) There are no power ups whatsoever and plants spawn much more frequently. This crazy mode has its own high score system. Want to customize all kinds of aspects of the game? Play customization mode! Set how often power ups spawn, how often plants spawn, how fast or slow they and the bug move, and even make the bug invincible! It is also possible to randomize the settings, and set them back to default. Press M to mute and unmet the volume. Buy upgrades with points you get from the food items. Donuts give 1, bananas give you 3, apples give you 5, watermelons give you 10, and cakes give you 30. There are five power ups in the game at this point. Each do something uniquely useful.
This is my own idea, no credits for this one. *UPDATES* March 2nd, 2017 *Bug buster is released! March 3rd, 2017 *Apples, bananas, and watermelons are added to boost your score. *An ability to fly faster for 5 seconds but costs you 10 points. March 9th, 2017 *Fixed the grass so an Insta-dying bug would be fixed. March 10th, 2017 *Added a slow motion power-up! It makes all plants move slower. *Organized the code and made it more efficient. March 11th, 2017 *Made the music quieter. *Made an option to mute and un-mute the music. March 12th, 2017 *Made another power-up where you turn into an invincible bat for a brief amount of time, and grow tinier as time as the bat runs out. *Made another power-up where all plants freeze in place, no new ones spawn, and the ones there don't disappear until the power-up runs out. *Changed the designs of the power-ups to all resemble potions with their ability on top of them. March 29th, 2017 *Working around the clock to add a high score list and upgrades. *Added a menu screen. April 4th, 2017 *Added some sort of high score system. It documents and records the highest score and the person who achieved it. *Cloud data has been reset to accompany for these changes. April 5th, 2017 *Made various updates on the background. *Added more to the upgrade page (though still you can't get any upgrades). The upgrades seen on the page most likely are final. *Made the title screen look nicer. April 6th, 2017 *The high score list now documents every time the record is broken and who did it. This is probably the final improvement to the High score list. *Cloud data has been reset for this change yet again, but shouldn't need to be anymore in the future. April 7th, 2017 *Instead of M muting the volume and N un-muting it, M mutes and un-mutes it now. April 20th, 2017 *Due to this game's lack of popularity, I'm losing inspiration to update it. However, I have added a beautiful new background. November 28th, 2017 *Added a feature where no points are gained when the player is in the corners since no plants spawn there. Thanks to Ethan Perry for discovering this. November 29th, 2017 *Upgrades finally work. *Added a new point value variable where all the foods increase the value. Use this to buy upgrades. *Point count is shown on upgrade page. *Fixed minor bugs and glitches. December 1st, 2017 *Two player is now a thing. Used WASD for the gray bug. *Power ups effect both bugs. December 2nd, 2017 *Added a new power up called The Plant Eliminator. All plants on screen disappear. *Added cakes, they give you 30 points. *Added Chaos Mode. No power ups, No food items, and no upgrade buffs. Plants spawn every 0.1 second. *Added the code for a new enemy, may or may not use it. December 6th, 2017 *Made muting the volume better. *Added a one point donut food item. December 9th, 2017 Went through the 2 1/2 hour process of updating today. Many things need to be changed or fixed to accompany these updates. Hope you like it. *You now don't die if your wings touch a plant. Your body must touch the plant for you to die. *It is now possible to change your characters color! It can be Red, Orange, Yellow, Green, Cyan, Blue, Purple, Magenta, and rainbow. *You must have 25 points to unlock the color changing feature. You must pay 50 to unlock the feature for both bugs. December 15th, 2017 *Added a new power up. It reduces your size, and therefore your hit box. December 16th, 2017 *Made minor fixes to the game. *Volume muting is FINALLY fixed. *Slightly altered the plants sprite costume. December 19th, 2017 *Fixed the light blue color of the wings. *Fixed the wing coloring. December 20th, 2017 *I had removed the rotational effect when the bugs died since it often caused them to face the wrong direction upon re-spawning. This has been re-added and fixed. *Fixed more chaos mode glitches. *Made the size reduction power up more common. *Fixed a serious glitch where a dead bug in two player mode could collect power ups if they spawned on said bug. December 21st, 2017 *Made the bug spin faster when it dies. December 22nd, 2017 *Made it free to use your space bar power up. December 24th, 2017 *Removed some dormant sprites/code. December 30th, 2017 *Fixed an odd glitch where player one's wings would spin if player 2 died. January 9th, 2018 *There is now only one back button. *Begun working on customization mode. January 10th, 2018 *Customization Mode! Program how often plants spawn, how fast they move, how often power ups spawn, and how fast the bug moves, and test it! *There is a default option to configure the options to normal playing mode. January 11th, 2018 *Added a randomize feature and an invincibility option for customization mode.Thanks To Ethan Perry for the randomize idea. January 12th, 2018 *Completely reworked the plant coding on how far or short they go. This fixes a bug in customization mode with fast moving plants. January 13th, 2017 *Fixed a bug with the slow motion power up.