Controls:- Arrow Keys, Space Bar, Magnifying Glass Icon. Choose your Difficulty then click HUNT. Move around using the ARROW KEYS. If you fall into a slime pit or stumble onto the Wumpus you are dead! You have a single arrow. When you are sure you know where the Wumpus is press the SPACE BAR to shoot followed by an ARROW KEY in the direction to shoot. If you are right hurrah! If not the Wumpus hunts you down and eats you. Use the MAGNIFYING GLASS to reveal the map. Though no points are awarded and the level ends. Useful if you cannot get to the Wumpus. How many layers of caves can you survive? The difficulty setting makes it more twisty. Extreme mode includes a fog of war. To help you on your way the Wumpus is a messy eater and leaves pools of blood in any open caverns that are closely connected to his lair. Similarly slime pits cause pools of slime to grow in the open caverns connected to them. Currently I do not validate the maze so it is possible that the monster be in an inaccessible area, though not common. More likely on Hard and Extreme modes.
It does not validate the Maze, so occasionally you can get stuck unable to reach the monster. just click the magnifying glass and go onto the next maze. Might add maze validation at some point. *Fixed Shooting off the edge so it comes on other side. *Fixed "Again" Fog of War in extreme mode. Rename it to make it easier to find. Any suggestions/bugs let me know. When I was a kid this was probably the game that inspired me to start programming. Mainly because I did not have it and my parents were ok with me having a few games (2) but any more I had to make. I had seen it in the shop so I had an idea how it worked. But ultimately never did get a chance to play the real version. It was a game on one of the very early home computers made by Texas Instruments. The TI/994A. It was called "Hunt the Wumpus". If you are new to programming and having problems trying to decide what to create try having a look at these early games on the internet. Try Commodore 64, Ti994A, Atari ST games to give you ideas for relatively simple but fun games to learn coding with. The TA-DA win sound was recorded by Mike Koenig and was downloaded from www.soundbible.com with an Attribution 3.0 License.