Give me code in the comments to please help me figure out how in the world I'm gonna be able to code this (no movement, and the characters each have their own special "jam" perk that comes from a perfect reload). See notes and credits. You can also create art for them =)
Ryan: 3 health, revolver, 6 mag size, medium jam chance add 3 more bullets to the next magazine Maximus: 5 health, double barrel, 2 mag size, medium jam chance, tightens barrel spread and increases range Faith-22: 1 health, unstable blaster, 4 mag size, low jam chance, wider beam that fires the entire mag and deals 4x damage Amelia: 3 health, x-bow, 5 mag size, high jam chance, piercing shots next mag Andrew: 4 health, magic missile, 10 mag size, low jam chance, activates either fire blast (large, high damage, explosive projectile), quake (single burst that kills nearby enemies), ice beam (piercing beam that freezes enemies), or divine lightning (3 lightning strikes that deal high damage and medium splash damage) Judith: 2 health, larynx, 1 mag size, medium jam chance, wider scream+triple mag size+double damage Jeff: 3 health, dagger, 2 mag size, medium jam chance, next mag has poison damage B.Zarr (go see @dyanamiteboi0704 for reference): 5 health, cracker chaingun, 25 mag size, very low jam chance, killing an enemy autoloads 5 crackers into the mag