read this, instructions on how to to play are ingame ↓ NOTICE: A HARD GAME, btw you lose a life when enemy scores ENEMY GUIDE: Red Ball - Mark: None Moves toward the hole in medium steps. Orange Ball - Mark: Three Dots Is small, moves in short steps, charges quickly, and is easy to push. Black Ball - Mark: Cannon Is big, has an animation during its final charge before launching, is hard to push, moves in big steps, and takes a long time to charge. Purple Ball - Mark: Ramming Charge Moves in medium steps, but can either attack the player or try to score. Red-Orange Ball - Mark: Glider Stays moving for longer. Teal Ball - Mark: Slowing Down Moves very fast at the start but quickly slows down. Blue Ball - Mark: Copying Arrows Copies the player’s speed and moves at that speed. If it is hit during its final charge, it copies no speed and stays in place. Green Ball - Mark: Orbit Orbits in a circle and moves toward the hole. If it is hit while orbiting, it stops moving for a couple of seconds and then returns to orbiting. Yellow Ball - Mark: Grip Marks Can only be hit while it is moving. It cannot be hit while it is stopped. Design your own enemy ball :) https://scratch.mit.edu/projects/1363968085/ CREDITS: - sound effects from theChAOTiC - papipupepappa for music