@dtnc21 I added an “activity log”. There’s an explanation further down. -@Infaspark151 CORRECTION MADE: Okay, I saw the note in the Dialoge Box sprite…so basically, I just need to put an “add narrator” in there, right? And yeah, the /gho thing was from my early Scratch days of NOT TESTING STUFF CAUSE YOU ASSUME FROM LOGIC IT WORKS (Oh, well)… I think I have an IDEA of how to do it, but I can’t really do the math. You can change it or we can go back to it later(trying not to make you do more work just cause you’re better at this; sorry if I am!). Tap the screen or push [Space] when the textbox displays [next] to advance the dialogue. When dialogue choices appear, tap on one to select it. Pushing [B] skips entire dialogue sections. CREDITS: -@griffpatch for the text engine ACTIVITY LOG: -Infa(4) I do this in a lot of my collabs. It’s the same as commenting, really, but people like me who go looking through random comments and projects (because yes) can see it(I’m sure I had another reason when I started, but whatever). MUSIC: -“Jr. Troopa” from “Paper Mario” by Nintendo - "Talkalion" from "Loop Hero" by Four Quarters team