My first project in a while, pretty burnt out Just a biome concept, and below is some more info about the biome: Interstellar Biome, the 4th rare biome in game: --------------------------------------------------------------- How to spawn Interstellar: This biome has a very unique way to spawn, it has a 1 in 300 chance to spawn when a global is rolled, this includes natives that are 40M and higher, when the global effect happens, it will end quick, go back to normal, then after around 3 seconds flash your screen and turn to this biome. -------------------------------------------------- Auras, Natives rarity auras, and Item drops: New Auras First, I have not made these but I plan to make concepts for them, just the names and rarities for now. Force - 1 in 64,553 [ INTERSTELLAR EXCLUSIVE ] Cosmos: NEBULA - 1 in 56,377,000 [ INTERSTELLAR EXCLUSIVE ] Aether: Dimension - 1 in 191,500,000 [ INTERSTELLAR EXCLUSIVE ] SUPERNOVA - 1 in 722,222,222 [ INTERSTELLAR EXCLUSIVE ] Sophyra: ZENITH - 1 in 1,533,665,246 ------------------------------------------------------------- Native Rarity Auras: Flutter - 5,000 to 2,500 Flutter: Buggify: 2,000,000 to 1,000,000 Quartz: 8,192 to 4,096 Quartz: Rose: 97,500,000 to 43,000,000 Aether: 180,000 to 90,000 Celestial: 350,000 to 175,000 Celestial: Divine: 7,000,000 to 3,500,000 Celestial: Eclipse: 384,400,000 to 192,200,000 Kyawthuite: 850,000 to 425,000 Kyawthuite: Remembrance: 450,000,000 to 225,000,000 Arcane: 1,000,000 to 500,000 Arcane: Legacy: 15,000,000 to 7,500,000 Arcane: Dark: 30,000,000 to 15,000,000 Cosmos 1,520,000 to 760,000 Cosmos: Alice: 3,500,000 to 1,750,000 Ethereal:35,000,000 to 17,500,000 Apotheosis: 24,691,356 to 12,340,678 Starborn (changed to Interstellar biome): 72,000,000 to 36,000,000 Spectraflow:100,000,000 to 50,000,000 Lotusfall:320,000,000 to 160,000,000 Sophyra:570,000,000 to 285,000,000
I could def make this biome better, but I just cannot be bothered honestly, I still like the color scheme