Boolet hail Thanks to @thechaotic for sound effects @BattleCats for music To do list: - Shop Upgrades - Main Menu - Playtesting
Common - Might (more damage) - Vitality (more health) - Agility (more speed) - Fortune (more score) - Aura (more AoE damage) - Valor (more knockback) - Momentum (Better combo) Uncommon - Precision (more critical chance) - Mastery (more critical damage) - Experience (more damage to basic enemies) - Wealth (gain score) - Recovery (health regen) - Resonance (increase AoE size) Rare - Thorns (enemies take damage when attacking you) - Ambush (first attack each wave insta-kills) - Haste (gain speed after killing an enemy) - Barrier (start each wave with a shield) - Relentless (deal more damage during a combo) Epic - Evil (damage increase to enemies already damaged) - Sinister (large Speed increase) - Eclipse (Enemies killed by AoE heal you) - Bribe (gain score) Legendary - Bloodthirsty (heal when killing an enemy) - Monstrous (large damage increase) - Carnage (huge damage increase at 1 hp)