Welcome to my game, High or Low. Upon entering the game, what catches your eye are 12 black buttons numbered from 2 to 13 in the lower left corner of the screen. To the right of those buttons are 6 hearts representing your health bar. Next to those 6 hearts is a stack of cards with random numbers printed on them. Above the card stack is the red text “High or Low.” Next to those three bars is a display showing the level you are currently on. When you start the game, you will have 3 hearts but no money in your pocket—0 coins, no items. You are on level 1, and there are still 14 cards left unturned. Your task is to press the buttons to guess what number the next card will show. If the card shows a number lower than the button you pressed, you will earn 5 coins and one card will be removed from the stack. Otherwise, you will lose 1 heart and one card will be removed from the stack. When there are no cards left in the stack, you will receive 1 coin each time you move up a level. The screen suddenly darkens for 3 seconds, after which a shop appears offering 11 items. You can use your money to buy items. If you survive past level 14, more items will appear.The items sold in the special shop are extremely delicious; you need to use coins to buy things from that shop. The shop will open for 15 seconds, then the game area will darken again for 3 seconds before returning to the previous play area. The card count will reset to 14, and the level will increase by one. Have fun playing the game! #food #game #sell #puzzle #survival
There is music titled “09 Chiều Hồ Tây” by Ngọt. Link: scratch.mit.edu/projects/1364754854. The game contains a total of 23 items, each belonging to one of four categories: health restoration, ability enhancement, conversion, and card flip reduction. There are 6 types of blood restoration items: Heart: Restores 1 unit of blood, price 60$. Bandage: Restores 2 units of blood, price 100$. Potion: Randomly restores from 1 to full blood, price 125$. Ginger Cake: Restores 3 units of blood, price 150$. Medical Kit: Restores full blood, price 200$. Cat: When purchased, upon returning to the table, you will see a white button in the top right corner with the text “Cat’s Room.” Clicking it will display a white cat sitting in the middle of the screen. Inside, you have 4 options: doing nothing will hide all buttons until they reappear; clicking “Pet” will show an animation of you petting the cat; clicking “Feed” will cost 1 food item but restore 1 unit of energy for the cat. A newly purchased cat starts with 5 units of energy. Using her skill will help restore full blood but costs 1 unit of energy. Her name is Mina, price 280 coins. There are 6 types of feature packs: Card pack: Plant cards to gain 23 more cards; it can also strangle you :), free of charge. Eye button: Helps you see the players’ faces :D, priced at 25$. Red envelope: Gives 3$ continuously every second until you die, priced at 14 coins. 14 button: Creates a 14! button, priced at 30 coins. Shining gold bag: Gives 3 coins continuously every 75 seconds until you die, priced at 45 coins. Button: 3$/click, priced at 25 coins; the item remains valid when starting a new game There are 5 types of conversion groups: Giant Coin: 1 coin, priced at 100$. Deposit: 100$, worth 1 coin. Pate: 1 Mina food item, which helps Mina gain 1 unit of energy, priced at 1 coin. Cat Food Bar: 3 Mina food items, each helping Mina gain 1 unit of energy, priced at 2 coins. Cat Food Pack: 5 Mina food items, each helping Mina gain 1 unit of energy, priced at 3 coins. There are 6 types of card reduction cards: Candy: Removes 1 card, refunds $15, price $38 Cookie: Randomly removes 1 to 7 cards, refunds $15, price $50 Turtle: Removes 2 cards, refunds $30, price $75 Sword: Removes 3 cards, refunds $45, price $88 Cake: Removes 7 cards, refunds $105, price $150 Chocolate Bar: Removes 14 cards, refunds 1 cent, price 3 cents