Lenses: Stars+Cups, All effects that can be are doubled, both on you and ones you put on others. +2 Radio. For each status effect you have, -1 Speed, up to -4. -10% max HP/Esoteria. signature spells have +2 to the roll. Can only cast spells that inflict status effects. Bonus action: Glare, Roll 2 D6, Give an enemy those status effects: 1: 1 dmg every other turn, 2: -1 max Eso, 3: -1 to next 2 rolls, 4: -1 spd, 5: Cant move 1 turn, 6: take 2 dmg every 2 turns. can only use 3 Esoteria each turn(this goes up by 3 each Instar) Chisels: All damage dealt removes max HP from target equal to damage dealt, +1 Entomology. If you ever deal more than 1 damage, you lose max HP equal to damage dealt. -25% max HP. Bonus action: Chip, target loses 2 max HP Clovers: +6 to all rolls, +2 Helminthology. Every other turn, your dice results are inverted(so an 8 becomes a 5, a 12 becomes a 1.), on turns that they are not inverted, you take 1 damage. Bonus action, Hail Mary: roll a d12, if it is a 12, gain 10 HP, otherwise, take 5 damage.
\\Are these bad enough?\\