Gladlyz: [CRAFT, Abstract, Terminal, pathogen, Glitch] Cups HP: 24/24 ESOTERIA: 20/20 TRIVIA: 0 SILV: 3 QUAL: 0 ANEM: 1 COHE: 3 ENTO: 0 EGRE: 0 RADI: 3 HELM: 0 SPEED: 4 PASSIVES: hardware production: start battles with one terminal in a 2 block radius of gladlyz self-writing singularity: terminals all gain +1 max hp and +1 hp if they arent attacked that turn Locked and loaded: ranged attacks deal 1 extra damage per terminal down Restart status: if enemy is hit by a ranged attack, all their negative statuses do their purpose again Target status: all ranged attacks deal 2 extra damage per status the target has, but cannot directly attack enemies with no status effects. Debug: gain 1 silverware point when failing a roll. shoot a blast of acid... roots tied to wild magic frail: 3 dmg: 3: dura: 1 range: 3 blocks. apply corrosion: enemy loses one hp and one Esoteria per turn for 3 turns [Incendiary Rifle]: Range 8 dura 4 frail 3 damage 2. Inflicts burning. EFFECTS:
a * means its a security terminal castable, a ^ means its a support terminal castable, and a spell in [] means its a signature I KNOW theres more than 3 spells for each terminal but most of those are more like a combat attack so i just marked them cause i wanna keep track of physical attack. Support terminals can steep or tap leyline, both as a main action btw. terminals can use a trivia to cast a gladlyz spell Also how come eraldrin can shoot as a bonus action! hmmph.