Arrow Keys or WASD to move Z to pick up objects If you get softlocked or stuck, press R and the level will restart. T to show speedrun timer This is my new game, Bricks! (working title) It's all about grabbing the right stuff and taking it to the hopper. The catch? You can only hold 1 thing at a time. Alright that might not sound too crazy but you'll see, there's lots more in play... Let me know if you have any cool ideas for gameplay!
Code by me A few assets are still from Deltarune and Spamton goes to Driving School but I will remove them later. ----------CHANGE LOG----------- v0.1 (8-27-26)- Initial Release :) v0.2 (9-4-26)- New level 3 with camera block, big game loop tidying under the hood (helps MASSIVELY with physics consistency), rework of jumping, unable to place object indicator, hitbox changes, new sounds, moved player spawn to level 1, hid holding variable, hid shownholding variable on menu, fixed door softlock, fixed level resetting in the title screen, renamed box2 -> Small Box v0.3 (X-XX-26)- New level 4, friction changes, unrestricted debug mode, speedrun timer, NOTE: I am so sorry level 3 is so boring I had lots of cool gameplay plans but due to scratch or engine limitations, I wasn't able to implement them how I wanted. I will spice up level 3 when I figure out how to work around the limitations.