DPIP - released on august 10th, 2026 at 20:35 (CEST) controls: W,S,A,D = movement (DUH!) Space = stamp (place pixel)
DPIP is a first‑generation (in the DPIP family) pixel editor built in Scratch using 1Xsquare technology, where every pixel is exactly one costume‑editor square (NOTE!: i made a failed prototype that used the 4Xsquare technology, which is a lot of costumes. each unit is exactly 2 by 2 costume editor square wide and tall). This keeps the editor simple, precise, and easy to control. DPIP uses Scratch’s built‑in color and brightness/saturation sliders to let you pick any color instantly. Instead of switching between dozens of costumes, DPIP changes the sprite’s color directly and stamps pixels onto the canvas, making the editor fast and lightweight. Movement is handled with WSAD controls to avoid the arrow‑key jamming issues that happen in Scratch. This gives DPIP smooth, reliable pixel placement and a clean editing experience. DPIP focuses on being minimal, stable, and fun to use. MADE BY EASYSCRATCHLING