(READ ME) If game is broken click flag multiple times! Major Update 1 is here! (Game is slightly broken, sorry guys) Please no ads (unless its for another pokemon game) Report bugs here: https://scratch.mit.edu/projects/1378397267/ If you like the game please consider like and faving as it helps out a ton :) 18 sprites 205 scripts 3075 blocks If you want a fully fleshed out battle sim check out @im_feeling_itchy's Pokemon Battle! - v4.2: https://scratch.mit.edu/projects/539836220/ Dev Notes: There are A LOT of bugs so please report them on the bug tracker
Used Claude to compile the type chart Thanks to @Jlerpy for the healthbar (not implemented yet) Thanks to @powercon5 for the text engine I tried to make the AI as balanced as possible butttt Alakazam is extremely powerful and you have to use a certain combination of moves to beat it I coded in a priority system but there are no priority moves yet so... ---------- The actual odds and battle mechanics aren't always the Gen 9 ones so here's a list ➣No gimmicks (Megas, Terastalization, etc.) ➣Crit Chance is 4.17% (1 in 24) ➣Paralyse chance is 25% (1 in 4) + Speed is halved ---------- Features for Major Update 2: ➣Stat Modifiers ➣Attack Animations - In progress ---------- Features I need to add: ➣PP system ➣3 new Pokémon ➣Competitive Movesets ➣Items (Maybe 10 different items or so) ➣Potentially 2v2 (not double battles just 2 pokemon on each team) Side Note: A lot of features that I haven't added yet have some sort of underlying code ready to be used when I add them so feel free to remix this project and add them Update Log: 5/9/26 - Beta testing release 6/9/26 - Beta v1 (Patch 1): Fixed various bugs with HP and damage output (ID 001 and 002) 7/9/26 - Beta v1.01: Started testing the attack animations: (Air Slash and Flamethrower animations added) 11/9/26 - Beta v1.01 (Patch 1): Added burn chance to Flamethrower as it previously had no secondary effect 11/9/26 - Beta v1.02: Added an actual effect to PAR and added underlying code for BRN 12/9/26 - Beta v1.021: Added healthbar for Opp 25/9/26 - Beta v1.03: Added universal compatability 26/9/26 - Beta v1.031: Added accuracy check. (Game down for background fixes for implementaion of Database v3) 27/09/26 - Beta v1.04: • Implemented Database v3 • Fixed Bugs related to implementation (ID:003) • Fixed Bug with universal compatability and accuracy check • Added Lucario and Raichu!