[THIS IS NOT ENTIRELY MOBILE SUPPORTED] [THIS PROJECT IS HUGE. HAVE A GOOD PC] There is no need to double click for sync reasons, that being said, double click for less laggz :) WELCOME TO PLAYER ENGINE!!! PLAYER ENGINE is an FNF/AYS/SSS based project I've been working on for the past year. Improving the structure in which it was. Built from a Single-Song engine to a Multi-Song engine, Including 2 example songs. I plan to make this engine the best it can be. The update log is on notes and credits. If you enjoyed playing/seeing the engine in action, then hit that like and favorite button so we can make a comeback!! View the simple version here: https://scratch.mit.edu/projects/1311775885/ Wanna remix? Here's a tutorial!: https://scratch.mit.edu/projects/1390861530/
-Update Log- *Pre-Demo's 1&2: This is the phase of pre building my ays engine and how I want it to be different from the others. (Link to pre-demo 1) ↓ https://scratch.mit.edu/projects/1110076998/ *Demos 1 & 2: The start of my official engine that may (or may not) include the multi-songs in one like pre demo 2. *v1 - v1.15: Single-Song. The best version of it's time. Little update between that, I've updated so that the splash effects are there. V1.5-1.51: Includes new title screen, multiple song menu with mobile support, character reworks, dialogue engine, and more!! Dialogue is still in the works, but I did fix a bug. V1.75: BF Rework, Dialogue Rework, V2 's Half V2: Era 1. This releases reworked dialogue, characters, ui, etc. to pitch perfection. Playable mode doesn't work with mobile, but it does with a keyboard. You can set your keys and offset using options, and also switch between AYS and PLAYABLE modes without any issues. The best overhaul up to its date! -q&a- -"Why are there no splashes at all when hitting sick?" "If you hit the sick, you hit the sick" - Old Kade Engine. - "Why is it so hard to remix and make a good song?" I have a tutorial. And don't worry, you'll get used to it. -"Who is TRO-BRO?" My persona (well, one of em') -"Can I give feedback" PLEASE DO! I need feedback to make better content. -"How long did this take you?" I had a whole weekend to start working on it. -"You really made a playable script by yourself?" Yea, and it was tough ngl. -Credits- Handlers and Converters by Other camera (option linked in the cam handler) by The legend: Borrowed code (modified by me) by Anyone mentioned in the watermark is credited by either making the original song or composing the song you hear. -Credits to all composers who's songs I've used- Stickerbrush Synphony, Forest Interlude - DKC2 OST Local Forecast, New Friendly - Kevin Macleod Jumper 2 - Waterflame Password - MDK, Studiopolis EDM - Tee Lopes (yes, only him) M.U.L.E BLOCKBUSTER, QWERTY - UTG OST 49 Instrumental - Ra_TanG Archaeology on Permafrost - Camellia How It Began - Silent Partner "Retry?" theme - Vs Matt V3 "Retry!!" jingle - FNF Vs. Camellia V2.75 Sound Effects - FNF Team, Undertale/Deltarune Eruption - SrPerez Unstoppable Eruption - Armando the Anima Cyberfatanstia, Party in Space - tn-shi Sporting (FOR DLC SOON) - Vs. Matt V3 (Rareblin, Imperfectnore, Biddle3) -Vs Matt Wiik 2 (Imperfectnore) -tags (ignore)-