OFFICIAL TILECRAFT THREAD: https://scratch.mit.edu/discuss/topic/230912/ Here's a Super Mario Texture Pack for tilecraft: https://scratch.mit.edu/projects/136782187/ Create your own world using 10 unique tile types! Save your worlds and load them! Post your world in the comments and it may be added in to the sample worlds! Instructions: Mouse: Place tiles D: Delete the current tile 0-9: Select tiles... S: Save current world.
THIS IS THE CURRENT VERSION OF TILECRAFT Change log: Ver 1.2 - Texture Pack Manager Update + Added the Texture Pack Manager. * Fixed the bug that allowed you to save a non-existant world. (I think that's it, but I can't exactly remember.) Ver 1.1.3 - More bug fixes + Added official TileCraft thread! https://scratch.mit.edu/discuss/topic/230912/ * Fixed some tiles being partially outside of screen. * Fixed import of tiles that are partially outside of screen. + Added delete messages to debug mode (not actually useful for anything other than trying to figure out why something isn't getting deleted properly) * Fixed deleted blocks not being removed from the save data list due to not resetting the nextTileId variable on world creation/import. Ver 1.1.2 - Bug Fixes and Improvements: +Added a new sample world. +Added music *Changed Import layout. *Fixed Layering bugs with buttons Ver 1.1.1 - Bug fixes: +Added debug mode (more verbose error messages when importing) *Fixed glitch where last tile placed in a saved world does not get exported/read properly. Ver 1.1 - Christmas 2016 Update: +Added Lighted Block - Press 0 to select it. *Improved scripting. *Updated Sand Texture *Tile type now defaults to grass. Ver 1.0 - First Release: +Added Bricks +Added Stone Bricks +Added Cloth +Added Metal *Optimized Menu *Sample Worlds Ver. 0.1.3: +Added sand +Added wood Ver 0.1.2: +Added saving and loading worlds. Ver. 0.1.1: *Fixed blocks being placed on top of each other. Ver. 0.1.0 *Development started. *Basic breaking and placing tiles. +Grass Tile +Stone Tile