Comment your high score! My high-score: 1650 Hello! Welcome to The Cursor Game 2! This is the official sequel to The Cursor Game, made by @Fire_Full969. Dodge enemies in this exciting new game, and survive to get score. Now with more enemies than the original cast of Stickmen, Lines, Arrows, and Lasers, more polish, and keeping that amazingly short load time-- This is The Cursor Game 2. Rules: Dodge enemies to survive longer, and get more score! Your cursor will grow progressively bigger as you play! New enemies will introduce themselves as you play! Comment your score! That's it, have fun! Enemies, and what they do: Stickman: your average enemy. It glides to a random position on opposite edges of the screen. Can appear at any time. Arrow: glides to your position a couple of times before gliding off-screen. Can appear at at 250+ score. Line: falls from the top of the screen, directly to the bottom of the screen. Can appear at any time. Laser: Like the stickman, but it has a more linear, and straight-forward path. Can appear at 250+ score. Square: Teleports to a random position on screen a couple of times before teleporting off-screen. Can appear at 500+ score. Circle: glides to a random position on screen, before growing, glides to another random position on screen, before growing again, and finally gliding off-screen. Can appear at 1,500+ score. Strong Stickman: an enhanced version of the Stickman. It uses the same pathfinding, but takes longer to do said pathfinding, and is bigger. Can appear at 1,500+ score. Strong Arrow: an enhanced version of the Arrow. Like the Strong Stickman, it uses the same pathfinding as the original enemy, only faster. The Strong Arrow is also bigger, and pathfinds once more than the normal Arrow. Can appear at 2,000+ score. Strong Line: pretty much the same as any other Strong labeled enemy. Same pathfinding, bigger, and slower than the original. Can appear at 1,000+ score. Strong Laser: You know the drill! Bigger, slower than the original. Pathfinds the same way. Can appear at 1,000+ score. v.1: Initial release. It includes the base game loop. Enemies: Stickman, Arrow, Line, Laser, Square, Circle, Strong Stickman, Strong Arrow, Strong Line, Strong Laser.
@alexandretherrien for some music and SFX Andrew Wrangell for Rush-e idk who made the among us music :/ All code by me All graphics by me