A collaboration of the solvedStudio ———————————————— Currently working on this project: @solved @PaulRHJT @Bip901 @Atom_Scratch @mooseman24 @CodeDelta ———————————————— Original text engine by @djpro ———————————————— Controls: -'arrow keys' | 'W, A, D' to move -'spacebar' to attack | if activated in menu: 'mouse click' to attack -hold 'S' and then attack for special attack - costs 2 SP for the knight/ 1 SP for the elf -'Q' or 'arrow key down' to activate shield ———————————————— Skills: health | increases hp recovery rate speed | increases the walking speed defence | increases the chance of parrying an attack strength/archery/magic | increases the damage dealt ————————————————
Information - card drop chances: >no card: 1/3 >card tier 1 (>cursed): 7/15 >card tier 2 (>normal): 2/15 >card tier 3 (>epic): 1/15 v0.13.6: >fixed shadow creature menu v0.13.5 - "The Card Content Update": >added troll card + creature >added witch card + creature >added cursed cards >>they disappear once the creature died >added epic cards >>they have better stats than the base creature >new simple random card script >>uses a new custom block: "getCard with tier [tier]" >sound for gaining creature cards now only plays if you got one >changed the way creature_boxes drop >fixed error that happened when saving an inventory with creature_boxes >fixed heavy bug with creature movement (creatures trying to reach a point which they can't reach) >fixed menu + quest_box opened at the same time