Hello! Here's what I fixed: >Granted access to the middle area by making the player not stand on the paws before the area switches. >I found a "forever if day 4 then broadcast credits else blank" script that was freezing the game once you got to the bigrock, and Oak never appeared. I fixed that by removing that script. >I joined all the "when this sprite clicked" scripts into one, since having them separate broke several interactions. >changed all the ask prompts from "if then" to "if then elses" to avoid getting frozen if you don't answer a question correctly. It will just default to the second option. >A few other fixes + QOL changes, such as a sound effect and animation when you attack the leaves, for example.
Please give the original some love ^^ I only added fixes. The game belongs to @optimusbrown