✩°。⋆AetherVale⋆。°✩ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Core Gameplay & Structure (Single-Player Project) The Concept: A standalone single-player game where you get a private base island to build up while managing a local story mode. Island Gameplay: Chop trees, mine raw minerals, harvest crops, and earn gold coins from local shop NPCs. Grid Placement: Use a custom block-building mechanic to manually place down walls, paths, and fences to design your village. Single-Player Loop: Complete progression quests for local town NPCs entirely offline without any server lag. Character Customization & Data SyncCharacter Creation Area: Access a dedicated menu to fully design and change your character's physical look and starting gear. Data Serialization Button: Press a built-in button inside the menu to generate a compressed text string (a Save/Sync Code).Seamless Transfer: Copy this text code from your single-player screen so you can carry your character over to the next project. The Marketplace Hub (Separate Multiplayer Project) The Project Setup: A completely separate Scratch project, linked directly in the single-player project's description. Data Injection: Paste your copied text code immediately upon loading to instantly spawn with your exact level stats, custom appearance, and inventory items. Real-Time Sync: See up to 8 live players moving around a shared marketplace using griffpatch's cloud-synchronized map engine. Hub Interaction: Trade your harvested resources with other players and communicate using built-in text emotes.
WARNING: Stuff may change depending on my capability of doing it :3