Blue = AI, Red = Chaser, Blue must run away from Red, auto restarts when caught How to use: //make a remix (OPTIONAL) if you want the AI to save data (pressing save button at EDITOR) // use turbo mode for time lapse (shift + green flag, won't restart project) !! lists in scratch have limits, maximum 200,000 items !!(enough for training I guess)
I will make it more effective in the future (maybe...) How it works: The AI makes a guess to see what to do next, and a system helps him save data(remember) based on the good or bad of his guess and the scenario(chaser and AI's position), then the next time the AI decides what to do, it will scan the list or make a new guess