=|Keybinds|================================= WASD/Arrow Keys, No attacks yet. =|Style|==================================== [Grazing]: Gives Style along with a Multiplier for it. Caps at 3x, taking damage makes you lose Mult; with there being a timer to reset it if you don't graze enough. [Attacks]: Every attack gives Style, usually harder to hit and riskier ones give more, while free attacks give almost none. [Time Beaten]: Won't be as important as the other 2 due to beat time being pretty linear, (even with DHP) but will still give score anyway. =|WHY have Style|=========================== It's really just attack and character depth. It makes some attacks and characters that would be unwise to use on a normal run very helpful for P-Runs, essentially making the meta more spread out. Plus, Tier 5 characters will have the lowest score producing in the game, while Tier 3, 4, and 2, will be the higher score producers (Tier 3 being the highest and Tier 2 being the lowest in that list) as I feel like you should be challenged for P-Runs while not forcing you to use lower Tier characters entirely, as I think that's bad game design. But one more thing, P-Rank badges will give/be requirements for Unlockable Characters. =|P-Rank Reqs|============================== - Beat in under X seconds - Get X Style =|Modifiers|================================= [Different From Wave Voting] [(2x Rewards)] [(1.5x Score)] [Stronger Monsters]: Bosses are heavily buffed to be much harder than their normal counterparts. (Not Hard Mode Waves) [(1.2x Rewards)] [Overslept]: +0.5x DHP. [(1.3x Rewards)] [Karma.]: Bosses gain KARMA, no changes if they already have it. =|Update Log|================================== (Small Fixes + UI) - Added Attack UI - Added sans's (character) first attack - Added Popups for Music and Achievements Later - Fixed DHP not reseting when losing a dodge =|END|=======================================
=|Tags because yes|========================== #soulops #soulopsbossrush #sans #undertale ops ops boss rush =|General Things|============================ Toby Fox: Undertale =|Dev Team|================================ : Owner/Coder/Game Concepts/Art : Coder : Playtester : Potential Man : Game Concepts : Character Concepts =|Music|=================================== [LOBBY] - Menu: By Aytanner [WAVE 1] - karma. By Ketchup!LoverDT =|Achievements|============================= [(1/10)] [The Easiest Enemy]: Complete Wave 1. [(3/10)] [Still The Easiest]: Complete Wave 1 with a P-RANK. [(3/10)] [First Step To Perfection.]: Get your first P-Rank on a Wave. [(3/10)] [Not So Easy Now]: Complete Wave 1-B. =|END|====================================