2DFS is a flight sim with 3 planes to choose from; Airbus A320-200 IAE V2500 64,000lbs of thrust Cessna 172 Boeing 777-200ER PW4090-112 183,500lbs of thrust ------------ Controls W/S throttle increase/decrease B for airbrakes & wheelbrakes A/D or <-/-> Pitch Y/H Flaps Up/Flaps Down G Gear Retract/Extend
Release Notes v0.01 pre-alpha - Early development - Current - 9/14 v0.02 pre-alpha - Cessna 172 - Future v0.1 alpha - Alpha release and GUI update - Future v1.0 - Full release - Future -------------------------- What's simulated? - Air Density - Cargo Weight - Drag - Engine Spool Delay - Flaps Delay - Fuel Weight - Fuel/Fuel Burn - Gear Drag - Passenger Weight - Essentially everything besides Temperature ---------- Credits Code - @Bestcryeverp94 Research - @Bestcryeverp94 Plane Assets - Norebbo Menu Images - Wikipedia & Unknown Physics - Earth Thrust - Air Doors - Fell off ------------------- Important Info If you are reading this, great! Anyways, let's not waste time. Each plane has a small amount of unusable fuel, so don't expect to use each pound (A320 - 12lbs 777 - 499lbs). The flaps will not retract or extend if the plane is exceeding certain limits to protect the hydraulics. Indicated Airspeed (IAS) measures aerodynamic pressure to tell you if the plane will stall or overspeed; True Airspeed (TAS) is your actual speed through the airmass. Go too slow and the plane enters an aerodynamic stall, go too fast, well, nothing really since parts falling off isn't simulated. NEVER use turbowarp interloping or change the FPS as it will mess up the timing. Also I've been working on this from 8pm - 5am straight, please heart and star, you would not believe how complicated this is compared to my other projects, thank you!