Ultrakill: Cataclysmic Inferno -Added SFX to v1 -Made piercer shoot [click] [W.I.P feature] -fixed bug where Space-key could not be saved as a keybind -Fixed Feedbacker -Added Spam Parry State [SPS] [when HP added this'll build hard damage. Holding down parry triggers Spam Parry State. Allowing you to consecutively parry compact projectiles]
Hakita & Newblood [ultrakill] [if you're wondering why the arm turns into a solid color of the variant it's so the player can tell, since shadows are solid colors it would be hard to distinguish weapon variants without coloring it to the same as the variant