You Pick Rock, Paper, Or Scissors And If You Win You Do Damage, If You Lose You Take Damage, And If You Tie Nothing Happens. ROCK: Winning With It Does 7 Damage Plus Your Strength. PAPER: Winning With It Does Your Strength Multiplied By Half Of Your Strength Damage. SCISSORS: Winning With It Does Your Strength Plus Your Strength Damage. STRENGTH: (Abbreviated To "Strg" In Game) Starts At 1. Can Go Higher By Upgrading. HEALTH: (Abbreviated To "HP" In Game) Starts At 100. Can Be Raised By Upgrading, If It Reaches 0 You Lose. UPGRADES: 3 Appear After Defeating An Enemy. Pick The One You Want. POISON: A Variant Of Rock/Paper/Scissors That Can Be Claimed Through Upgrades. Makes The Target Take 1 Damage Every Turn For 15 Turns. FLAMING: A Variant Of Rock/Scissors That Can Be Claimed Through Upgrades. Makes The Target Take 5 Damage For 2 Turns. ELECTRIC: A Variant Of Rock/Paper/Scissors That Can Be Claimed Through Upgrades. Does 5 Damage Every Turn Infinitely. ASH: A Variant Of Paper That Can Be Claimed Through Upgrades. Using Heals You By 5 And Blinds Opponent, But Cannot Deal Damage. Dawgsareawsome: A Godlike Being That Likes Annoying The Player After A Fail. LORE: You Have Been Wrongfully Imprisoned Inside A Dungeon. You Must Fight Through The Guards To Escape. (NOTE: This Is An Infinite Game, And Escape Is Not Possible.) Tags: #Rock #Paper #Scissors #Roguelike #Games #All #Rock #Paper #Scissors #?