See inside, Start creating! =================================================-------------------------------------------------------------------------------------------------- ================================================= Welcome! It's very fast to reduce lag. It's very simple to make structures too! Have fun! https://phosphorus.github.io/#138168344 IT"S RECOMMENDED =:INSTRUCTIONS:= Okay, this is where everything starts. First you should know about x, y and z axis. In scratch there are only two axis named x and y but z stands for depth. Now add point doesn't draws anything. It's like creating a point any where on the screen. Now locate the 'Re-Render' block's definition. below the 'delete all of Y List' block delete everything. Now create some point anywhere on the screen using the 'Add point (_) (_) (_)' block. Now, all you need to do is is to draw some vectors (lines). You would need to take some from the 'Draw line(_) (_) color (_)' block. You would be guessing what we have to type in the three circles? Those two circles in the starting are used to draw a vector between them. Points are labelled according to the order we made made them. Example -: Draw line (1) (2) color (0). Clearly, joining the first point we made by the second. This won't work if you have not made the point you typed. The last step, is to create a user interface. To do so, go to definition of the 'controls' block. Do you see some variable named xrot and yrot? Let me tell you about them. xrot means rotation left to right while yrot means rotation up to down. Now the 'if' block thingy, actually it really depends on you! How should it should rotate, which key to press it DEPENDS on YOU. Hope you liked the engine. Thank you! :D
^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Instructions above. I really love this. It is the best project by me and I think so it deserves to get popular! is really simple to make 3D structures using this engine. PS : You can only make wire-frame models with this engine. Love this engine if you use it! Credit to for some changes in the go to block.