My own ability concept Use mouse to aim E key to either throw or set to mine mode The noob has 10k hp but you deal more damage so killing him is easier than the last year version
Concept: Cooldown: 30s (20s if used mine mode) Astre will throw a subspace tripmine after a 0.3s windup, which flies at 60 studs/s and is not affected by gravity. If it hits someone directly while flying, it will detonate, dealing 50 damage and applying Subspaced V and Fragility V for 7s as well as Locked II for 3s and granting Astre Haste VI for 6s and 75 overheal that doesn’t decay and stacks up to 150 overheal. If the subspace tripmine hits a wall or the ability is recasted, it will instead start its mine mode, causing it to be affected by gravity heavily and highlighting any enemy within 40 studs of it, and if an enemy gets within a 25 stud range of it, it will detonate after 0.4s, dealing 25 damage and inflicting Subspaced III and Fragility III for 7s and Locked II for 1.5s as well as granting Astre Haste IV for 4s, however if Astre is too close from the explosion, he suffers the same effects as if an enemy got hit by it. The subspace tripmines have a 70s lifetime before detonating automatically, and will be 80% transparent, with its transparency being reduced to 40% for 2s every 20s and a quiet heartbeat can be heard when it is revealed.