W/up arrow key: Jump A/left arrow key: Move left D/right arrow key: Move right Space: Move through cutscene frames. Forums just because: https://scratch.mit.edu/discuss/topic/906703/?page=1#post-9433555 No advertising or f4f.
Level Count: 16 Area Count: 1 (Plains) Enemy Count: 2 (Evil Square, Spiber) Current Update: Update 1: Fenture into the Forest (Part 2) Update log: 9/29/26: Offical Release: Added 11 Levels, Title screen, Intro Cutscene, and 1 Enemy. Game is in Alpha 1 9/30/26: Added Music. 10/1/26: Changed Music. (Title Screen track: Machine by Zambolino Source: https://freetouse.com/music| Plains track: Thoughtful by Pufino Source: hhttps://freetouse.com/music| Redwood Forest track: Forest by Lukrembo Source: https://freetouse.com/music) 10/6/26: Added Levels 11-16, The Spiber (Spider-like enemy), new title screen, and ablity to switch between them. Story ========================================== You are off to a friend's house for lunch. What YOU don't know is that an unamed villan is trying to lure you away so he can do--evil things! You notice that the sign are off, and once you are into the forest, you can't turn back. venture thought the world, and get to the villan so you can defeat him and--uh--realize you traveled 1,500 miles to get to a friend's house that was across the street from yours! (I made this at 10:30 p.m please help me) BUG REPORT: Please report any bugs you see here: ------------------------------------------------------------------------- Bug: Wall Clip Reset Status: Unfixed Description: When running into a wall without jumping, you'll get telliported to the starting or ending position y of the level Bug: Circle Clinging Status: Feature Description: At level 13, the Temporary End Level, if you jump into the tree at an angle and keep holding right, you will stay standing in the tree. I can see how this can be a bug, but I'm keeping it. Bug: Music Glitch Status: Unfixed Description: The Plains to Redwood level doesn't end the Plains track like intended. I need to figure what is wrong with the code. Bug: Enemy Spawn Delay Status: Unfixed Description: Ambush level has a spawn delay for the enemy.