Controls: Cursor keys / WASD to move Space to enter doors Q to pick up objects Down Arrow or D to drop objects X to throw fireballs F to become Fire Mario I to get a life (in the game) O to self-destruct (LIKE IN SYOBON ACTION) Level Editor Keys: 0 (zero) to toggle level editor 1-8 to switch tiles, 9 to place enemies: 1 for terrain, 2 for blocks, 3 for semisolids, 4 for progression (k to get the old, smelly, broken checkpoint), 5 for terrain with slopes, 6 for doors, 7 for decorations, 8 for pipe entrances, 9 for enemies (dont ask why there is 2 munchers and 2 jellyfish), power-ups, the endbox and carryable objects. B to change background, M to change music, E to pick tile under cursor, Q to enable or disable auto arranging tiles, hold SPACE to build next to other tiles without changing them R to Reset the level L to Switch Levels P to Toggle Subworld You need to save the project to save the levels when you quit